Majora's Mask Unused Actor - En_Bba_01 (loaded with object "object_bba")

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Published on ● Video Link: https://www.youtube.com/watch?v=W1rGlMA5TWE



Duration: 0:59
187 views
7


Object: 0x00DF
Actor: 0x0123
Variable: 0x0000

This unused actor and object corresponds to the Bomb Shop owner's mother.

By default, this actor is paired with object ID 0x0001 (gameplay_keep). Loading this actor with said object will only make a blue arrow appear in-game.
However, if you load this actor with another, similarly named object, object_bba (ID 0x00DF), the actor will function properly, and can even be interacted with!

She is able to follow a route (the route she is following in the video above may be the dog's route, as I replaced it with her).
Speaking to her displays an empty box. She's trying to display the text ID 0x10B9, but it's empty.

Also, she seems to have a dynamic shadow! (which a few other actors in the game have, such as the signs Link can break).

Looking at En_Bba_01's decompiled code, it turns out much of her coding is similar to that of another unused actor, En_Cne_01 ( https://www.youtube.com/watch?v=soGSLaKAVeM ). En_Bba_01 also interacts with Magic Beans as well.

Decompiled code: https://github.com/zeldaret/mm/blob/master/src/overlays/actors/ovl_En_Bba_01/z_en_bba_01.c

Use the following code to replace the dog in South Clock Town with her (USA):
8154E6DE 00DF
8154E7B4 0123
8154E7C2 0000

More info and codes to load this and more unused actors, objects and variables can be found here: https://tcrf.net/The_Legend_of_Zelda:_Majora's_Mask/Unused_Actors,_Objects,_%26_Variables







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