lowest damage run on no sprint/roll/block/parry by far but utilises an AI exploit specific to phase 3 (below ~40% hp). Without it the rng makes this kill basically impossible, it's rare enough just to get past phase 2 with this damage output. The cheese strategy still requires solid execution of the basic loop in order to enter it on top of Gundyr behaving, but I won't deny it kills the appeal of the normal third phase. That said, this fight had some crazy moments.
For a silly damage comparison, you can kill him in 10 hits at sl1 with a buffed DSA, whereas this kill takes about 100 hits. And no, RTSR does not give more damage than lloyd sword ring in this situation. It actually happens to be equal for setup. At most I'm missing 1 or 2 damage from the wasted weight and some dex. The reason I wore both rings is because you can survive a punch or a rock and end up in RTSR range.
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