Choosing Left or Right In a Handless Deckbuilder Roguelike | Mori Carta - Part 1
Hello everyone! The Steam Deckbuilder Festival started a few days ago, and there are several interesting games on it (demos, new releases, old releases and so on). This is Mori Carta, a deckbuilder roguelike that was released on early access a while ago, but a few days ago was fully released and the developer kindly granted me a key to play it and share content with you people, so here we go. Even when it is a deckbuilder roguelike, it is quite different from the default kind of deckbuilder, and closer to games like Ring of Pain or Card Crawl Adventure. For starters, you do have a deck, but you don't have a hand, so you shuffle your deck with enemy cards and then draw them one by one taking choices which will cost mana to decide if you want to (and can) generate more mana, shield, deal damage, get a buff, inflict a debuff or just get damage on you. The concept sounds pretty simple, but it is quite interesting and fun to play, at least during the first run.
What I would say it might be a problem for some people is that the game looks like it is heavily RNG-dependent, which didn't affect me a lot during this run (or maybe it did positively) but I can anticipate that it will be a crucial factor soon enough. Also, even when it usually sucks when they want you to take rewards without showing you the other ones, I liked how it felt exactly the same way you engage battle, just be careful with your decisions and take only what you really want to take.
You can purchase Mori Carta on steam https://store.steampowered.com/app/1570830/Mori_Carta/
I hope you enjoy it and don't forget to follow me on twitch for more live content https://www.twitch.tv/black_stark2
#moricarta #deckbuilder #roguelike #gameplay #letsplay #walkthrough #playthrough #gaming #roguelite #indiegame #indie #turnbased