Chrono Trigger DS - Part 2: Save the Queen

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Chrono Trigger
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Walkthrough
Duration: 48:34
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Chrono Trigger DS
Part 2: Save the Queen

When we last left off, Crono decided to go to the portal to follow Marle. He arrives in the Middle Ages at 600 AD and once he reaches Guardia Castle, he finds the Queen who turns out to be Marle in disguise. But something happens and she disappears. Lucca comes in, revealing some revelations including the fact that if the real Queen Leene goes down, then Marle won’t exist creating a Paradox. Now it’s up to Crono and Lucca to find the real Queen Leene before it’s too late.

They reach a church and upon learning that monsters are inhabiting the place, they take the fight to them. But then they get help from an unexpected ally, a frog. Named Frog, he teams up with Crono and Lucca to take down the Fiends and save the queen. After many battles with these fiends, they face off against the Chancellor, who is revealed to be Yakra in disguise.

Yakra’s the first boss and he isn’t as hard with 920 HP. Have Crono and Frog use X-Strike to deal damage to him. Lucca should simply heal in case things get bad. Yakra has a counter that only happens if the character is close to him. As long as that doesn’t happen, you’ll be fine.

After the fight he is defeated and everyone’s safe including the real Chancellor. We check up on Marle who returns now that the Queen is safe. Unfortunately it means that Frog leaves the party since he felt that he failed but not before he gives praise to both Crono and Lucca for their efforts.

We return to Truce Canyon and Lucca reveals her invention, the Gate Key. With it, they can activate gates and use them to travel through time. They return to the present and she heads off to do some more checking while Crono has to accompany Marle home.

What happens then? Find out in Part 3: Homecoming Disaster.

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