Cinematic Raytraced version of my apocalypse environment render with Unreal Engine 4.26

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Cinematic Rayraced version of my apocalypse environment render with Unreal Engine 4.26 now supports 2 side foliage and better translucency
Inspired by The Last of Us 2 - Gears of War - The division 2
Quixel megascans - mixer and Speedtree
Some minor assets modeled in 3dsmax and Substance Painter, other assets from Kitbash3d and Unreal Marketplace.
For cars
https://www.unrealengine.com/marketplace/en-US/product/post-apocalyptic-vehicles?sessionInvalidated=true
Kitbash 3d kit used https://kitbash3d.com/products/future-slums
For Ingame https://www.youtube.com/watch?v=TrKifWYGyfw
More on Artstation https://www.artstation.com/artwork/9m1r9O

#apocalypse #environment #kitbash3d #futureslums #cinematic #film #ue4 #unreal #unrealengine #quixel #megascans #buildings #survivor #speedtree #cyberpunk @unrealengine @quixelofficial @speedtree_inc @kitbash3d




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Tags:
visualization
3d
unrealengine
ue4
animation
render
realtime
archviz
archiectural
architecture
exterior
3dsmax
gameart
speedtree
quixel
megascans
substance
substancepainter
adobe
videogame
gaming
apocalypse
environment
rtx
raytracing
raytrace
lastofus2
gearsofwar5
thedivision