
Raytrace Hybrid version of my Archviz scene Unreal Engine 4.25
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Published on ● Video Link: https://www.youtube.com/watch?v=mT33nrq159Q
Render with Unreal Engine 4.25
Hybrid version of my Archviz scene. Baked lightmass AO-GI
Used Raytrace only for reflections and Directional Sunlight dynamic.
Everything in the scene was Uvmapped and modeled with 3dsmax - Marvelous Designer - Zbrush
Materials from Megascans and Substance
More on Artstation https://www.artstation.com/artwork/rAOOam
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