Cities: Skylines — part 86 — University Upgrades & Not Enough Goods to Sell

Cities: Skylines — part 86 — University Upgrades & Not Enough Goods to Sell

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Cities: Skylines
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In the last episode we got access to some more buildings for our university campus, time to make use of them!

An outdoor study is best fit for the picturesque waterfront, a gymnasium sounds like the best fit for the housing area where all the dorms are, and so does the cafeteria. A fountain looks great near the main building, where the groundskeeping was, and that, in turn, can be moved somewhere else.

I also don't like cars parking on the street. We have some nice parking lots, so they should see some use, for once! And it is, actually, being used! Once we ban parking on the road, that is.

But what do we do with spans of road having those ugly, wide, outer lanes? We utilize the new, updated, Node Controller and decorate roads themselves! That's right, the brand new update of this amazing mod makes it even better by allowing us to decorate more than just the crossings!

A bit of a lawn on one side, a bit on the other, surrounded by a curb that's ever so slightly taller, and the same in spots where this road connects to other ones. I must say, it's probably one of my best decorating jobs yet!

But now, the good times are over. More and more businesses are abandoning their lots because there's not enough goods to sell, and the train cargo terminal didn't seem to help. And as if that wasn't enough, we also have sewage treatment issues! Thus, we go all the way, and completely rebuild the sewage disposal area, complete with a quay and entirely eco outlets.

If a train didn't help with getting enough goods, perhaps a cargo airport will? Let's build one and wait. In the meantime, we can expand our new industrial zone!

Airport... sees barely any use. And from 19 issues with not enough goods, we're now at 50! We made strides towards fixing those issues, only for them to get worse? And for what reason? I have no clue, truly. Perhaps better access to the train terminal? Perhaps another road that goes to the airport?

No, we end with over 60 issue notifications.

Modlist: https://pastebin.com/raw/rfqTYLeb
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Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. You’re only limited by your imagination, so take control and reach for the sky!

*Multi-tiered and challenging simulation*
Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your city's real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.

*Extensive local traffic simulation*
Colossal Order's extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted local traffic simulation.

*Districts and Policies*
Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.

*Utilize the Day and Night Cycle*
The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. Cities: Skylines will put you in control of managing the different aspects of the day and night cycles.

*Extensive modding support*
Build or improve on existing maps and structures. You can then import your creations into the game, share them as well as download the creations of other city builders on the Steam workshop.

Steam: https://store.steampowered.com/app/255710/Cities_Skylines




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2021-04-10Cities: Skylines — part 90 — Train Updates & Beech Hill Upgrade
2021-04-09Cities: Skylines — part 89 — 100K POPULATION 🎉🎉🎉 (and some maintenance)
2021-04-08Cities: Skylines — part 88 — Fixing the Train Madness
2021-04-07Cities: Skylines — part 87 — Fixing Goods Availability & Train Madness
2021-04-06Cities: Skylines — part 86 — University Upgrades & Not Enough Goods to Sell
2021-04-05Cities: Skylines — part 85 — Riverside Residential
2021-04-04Cities: Skylines — part 84 — Forestry Zone Remake
2021-04-03Cities: Skylines — part 83 — City Improvements & Second Forestry Zone
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2021-03-28Cities: Skylines — part 82 — The Terraced University Continued
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Angius presently has 1,849 views for Cities: Skylines across 137 videos, with His channel publishing over 3 days worth of content for the game. This is 7.46% of the total watchable video for Cities: Skylines on Angius's YouTube channel.