Collectables & Enemies that Chase | E5. Crazy Fun Raycasting
How to add irresistible collectables & Enemies that chase after the player.
This Scratch tutorial on coding a 3D raycaster game is getting so much fun!
We cover enemy wall collisions, and also stop them from walking on top of each other. We add a star collection counter and prepare the ground for a game over screen... Perhaps you guys can take it from here?
👀 Part 6 - https://youtu.be/mOoBbyO5hWU
🔥 Bug Fixes - https://youtu.be/vqaKQzZLAes
Don't forget to submit your projects to the studio linked below by commenting the project URL in the studio comments.
My tutorials are for all budding game & software developers using Code Blocks. Scratch On guys!
⭐ Channel membership with perks - https://www.youtube.com/channel/UCawsI_mlmPA7Cfld-qZhBQA/join
🐱 Scratch Studio for this tutorial - https://scratch.mit.edu/studios/31089949/
💯 Awesome Number Counters - https://youtu.be/atMwy3UKc14
👀 Part 1 - https://youtu.be/M1c5TcdITVs
👀 Full Episode Playlist - https://www.youtube.com/playlist?list=PLy4zsTUHwGJKolO9Ko_j6IStFIJnTYBul
👀 Quick and Fun Tutorials - https://www.youtube.com/playlist?list=PLy4zsTUHwGJKByTn_qV76oTpEYGczqEb_
❤️ Scratch Addons - https://scratchaddons.com/
📹 Video Editing Software - https://techsmith.pxf.io/c/2682566/506622/5161
--------------Video Chapters--------------
0:00 Intro
0:48 Shadow Under Nano
1:39 Pen Length Bug
3:17 Wall Height
4:32 New Entity Types
7:11 Full Screen Map View
9:35 Entity Sizes and Colours
11:38 Enemy Movement, Chasing the Player
13:08 Enemy to wall collisions
14:46 Personally Boundaries
16:05 Sticky Entities
17:29 Player Health
19:32 Collectables
23:13 Collectables Counter
24:27 Outro
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