
Command & Conquer: Tiberian Dawn 2nd Playthrough - GDI 12EA - 'Get Mobius'
There's a solid argument for only playing one of these two levels, as they're pretty much mirrors of each other in terms of SAM Site placement and the base placement (though other stuff varies).
This variant is slightly harder due to the SAM Site with a cliff to the south (in their base) havinga larger gap between the cliff and itself, so is harder to shoot at.
Pathing was the big annoyance on both levels, because of the narrow bridges/river crossings right near your base that units love to get stuck on.
I also forget the crate to the NE in the civilian base for whatever reason.
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