Command & Conquer: Tiberian Dawn - Covert Operations 2nd Playthrough - Nod - Bad Neighborhood
This is a couple of minutes faster, because I focus on getting the crate and my 2 Refineries + extra Harvester before setting up defense.
I also use Turrets to start off with, like I said in Deceit, they're cheaper to lose to an Ion Cannon blast than Obelisks, and can be just as effective if a fast unit lures the enemy vehicles their way.
Make sure the Nuke takes out the Construction Yard, War Factory and leaves them with 2 Advanced Power Plants. This will enable you to roll in with some Flame Tanks and an Engineer and finish them off.
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