
Concrete Genie - Interview: With great Power comes great Responsibility (EN)
Dominic Robilliard and Jeff Sangalli talk about their game "Concrete Genie"... and yes, there's going to be a very special Photo-Mode...
Dominic Robilliard – Creative Director
Dominic began his gaming career in 2001 at Sega Europe where he worked in Product Development on titles such as "Rez", "Crazy Taxi 2" and "Shenmue 2". Moving on to the Sony London Studio he specialized in Level and Game Design for the "Getaway"-franchise amongst other projects. In 2008 he moved to America to join LucasArts and Lucasfilm where he worked on several different projects of all shapes and sizes for multiple platforms. Highlights there included making "The Secret of Monkey Island" re-masters and working with George Lucas for two years as the Director of "Star Wars 1313". In 2013 Dom rejoined Sony’s Worldwide Studios as the team lead and Creative Director of Pixelopus at their San Mateo campus. After releasing "Entwined" and "Entwined Challenge" in 2014 the team is currently working on its second game - "Concrete
Genie".
Jeff Sangalli – Art Director
Jeff Sangalli was born and raised in the Bay Area. He studied Animation, Illustration, and Industrial Design at San Jose State University and also holds a Master of Fine Arts. He began his career at Pixar Feature Animation working on "Toy Story 2". Jeff has enjoyed a diverse career working in film, games, print and television at companies including Sony Computer Entertainment, LucasArts, National Geographic, Double Fine Productions, and Lucasfilm Animation. He has worked as both visual development artist and art director. Jeff has also continued to support the SJSU program as a guest lecturer and is dedicated to art and design education.
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