Contra Operation Galuga Demo Lance Bean Normal Mode, Arcade Mode, 1-Hit Kill, No Perks and No Deaths

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Published on ● Video Link: https://www.youtube.com/watch?v=V2EBDc1oT1A



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Duration: 7:59
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This is another gameplay run that I did of this game playing as Lance Bean on Normal Mode. I manage to beat the demo without dying, no perks and with 1-Hit kill mode on. I did okay. Maybe I can get a faster time on my next run. I'll just grab the full game later on and see if it's different from the demo.

Contra: Operation Galuga (魂斗羅 オペレーション ガルガ Kontora Operēshon Garuga?) is a run-and-gun platformer video game set in the Contra universe developed by WayForward and published by Konami. It is a reimagining of the arcade/NES version of Contra, featuring modern graphics and new mechanics. It borrows characters, enemies, events and other assets from several previous games of the series and implements them into a new story, while also introducing new characters and storyline elements of its own into its narrative. A demo was released on Steam on February 21, 2024, and the retail version was released on March 12, 2024 on current generation platforms, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch and PC (Steam).

Year: 26XX AD. The Galuga Archipelago off the coast of New Zealand is ground zero for a mysterious meteor shower. Six months later, the Red Falcon terrorist group invades the island, and unusual gravity waves can be detected emanating from the area. The Earth Federation sends in the GX Army for reconnaissance, but contact has been lost. With no other viable options, the Earth Marine Corps dispatches its most elite soldiers - Bill Rizer and Lance Bean of the Contra unit - to investigate and neutralize any potential threats. The conflict that follows turns the once-peaceful island into an all-out warzone where the fate of mankind hangs in the balance.

Operation Galuga is a reimagining of the arcade/NES version of Contra, featuring modern graphics and soundtrack, new stages, enemies, bosses, and gameplay mechanics. It is a 2.5D run-and-gun platformer game (aesthetically similar to previous titles like Contra: Evolution and Contra Returns). The game features an updated weapons system; classic weapons like the Spread Gun, Laser, Flame Thrower and Homing Gun are back, but now feature stackable upgrades that increase their destructive power, as well as introducing the new "Overload" system, which allow them to unleash unique attacks and special abilities.

There are three modes of play: Story Mode, Arcade Mode and Challenge Mode. In Story Mode, up to two players can play simultaneously along eight stages to defeat the evil Red Falcon alien invasion. In Arcade Mode, up to four players can join in simultaneous play.

The game borrows elements previously displayed from Hard Corps: Uprising. Characters can utilize a Health Bar, allowing themselves to receive multiple hits before dying. Characters can also make use of physical abilities such as Dashing and Double Jumping. This game marks the return of sliding, an ability first seen in Contra: Hard Corps. Operation Galuga also features different difficulty options to accommodate each players' skill, as well as a variety of challenge options. A Perk Shop is also accessible where a player can purchase upgrades for a specific character of choice.

Multiple playable characters with distinct abilities.
Stackable weapon upgrade system and "Overload" special abilities.
Multiple difficulty options, including the option for classic one-hit deaths.
Color coded weapons and character icons for ease of identification.
3-point color coded Health Bar (3 or more = green, 2 = yellow, 1 = red).

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