Counter-Strike Global Offensive: Zombie Escape - ze_Rooftop_Runaway2_p on GFL
Counter-Strike: Global Offensive - ze_Rooftop_Runaway2_p WIN (1080p - 60FPS)
Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd
Server IP: 216.52.148.47 (GFL)
Download link: http://css.gamebanana.com/maps/48435
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* Map Info *
Creator(s) of the map: Roger Gargantua
Rooftop Runaway has always been among the classics from the beginning, in Source and Global Offensive. This map is rather linear and makes heavy use of efficient spacing, making the map small but using every potential it has.
Despite this, and despite being one of the major successes of the early days on ZE, it suffers from having nearly no different options to reach the humans, and is relatively unbalanced by favouring humans by a large margin at the end of the map. It also suffers from zero-tolerance failure, where if you fall down as a zombie somewhere, chances are that you can hardly catch up again and automatically lose the round.
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* Skins (in video) *
AK47: Vulcan - Stattrack (Factory New)
Knife: Falchion Fade - Stattrack (Factory New)
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General info in-game:
* All models are HD (World views). This for the quality of the game, as the standard models are very undetailed.
* AUG (Bullpup) Is the only skin that is not default, but it is the only HD skin I could find that almost matches the original one.
* Desert Eagle and grenades are same model but another skin.
* Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality
* At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance.
GAMEPLAY MODE: Zombie Escape
Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed.
If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes.
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My Computer:
- Operating System: Windows 7 Home Premium 64-bit SP1
- CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
- RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
- Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156)
- Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI)
- Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz)
- Hard Drives
* 931GB SAMSUNG HD103SJ (SATA)
* 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA)
* 931GB SAMSUNG HD103SJ (SATA)
* 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA)
- Optical Drives
* PSDI 5Q7SXAVG9 SCSI CdRom Device
* HL-DT-ST BDDVDRW GBC-H20N ATA Device
- Audio: ASUS Xonar D2 Audio Device
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TAGS:
ze rooftop runaway 2 p
ze rooftop runaway2 p
ze_rooftop
ze_rooftop_runaway
ze_rooftop_runaway2
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MUSIC NOTICE:
The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question.
The starting and ending song is by Jonathan Colling (CMR3) and is used with permission.
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