Counter-Strike Source: Zombie Escape - ze_Shroomforest3_b6_1 (Extreme 3) on Unloze
Counter-Strike Source: ze_shroomforest3_b6_1 on Unloze (1080p - 60FPS)
● Playlist: https://www.youtube.com/playlist?list=PLE6A50F754D876FFD
● Server IP: 151.80.230.149:27015 (Unloze)
● Download link:
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https://www.patreon.com/gamingreviews
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* SKINS + Links *
۩ MP5 (By MRDeadlyFPS, NightmareMutant, Zavaro, modelistmax & tigg)
● Download link: http://gamebanana.com/skins/144236
۩ Dual Elites (By Studio: KOPASSUS Incorporated)
● Download link: http://gamebanana.com/skins/120723
۩ Knife (By Little Soap & SpiceMustFlow)
● Download link: http://gamebanana.com/skins/106429
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* Map Info *
Creator(s) of the map: TaskuVaras & Moltard
For the amount of years this map has already been out... I mean, I can't keep track anymore of all the different versions. You have a v3, then this one which is 3_b6_1 and all the other derivates. Ah well, in any event it seems like this one is the most recent version of the summer months of 2017, and felt like a big improvement over the older shroomforest version. Whether Moltard made all of those changes, or TaskuVaras, it's clear that a helping hand improved the boss battles and visuals of the map.
Despite this, I still feel like, there isn't all that much going on in the map. Especially the sleeping Pokemon Snorlax feels boring, just being static and not offering a very interesting challenge. The latter part where you have to catch a pokemon does really make up for it anyways, but the stiffness of some events of Shroomforest has always made me feel somewhat dissatisfied (as much as it happens in other maps).
It cannot be denied that it's a big map that required a lot of effort to realise, and that can be seen and felt during gameplay. Overall this is a must-play and offers long times of endless fun, although some parts could still use extra 'smoush'. Definitly a recommendation!
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GAMEPLAY MODE: Zombie Escape
Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed.
If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes.
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My Computer:
- Operating System: Windows 7 Home Premium 64-bit SP1
- CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
- RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
- Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156)
- Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI)
- Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz)
- Hard Drives
* 931GB SAMSUNG HD103SJ (SATA)
* 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA)
* 931GB SAMSUNG HD103SJ (SATA)
* 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA)
- Optical Drives
* PSDI 5Q7SXAVG9 SCSI CdRom Device
* HL-DT-ST BDDVDRW GBC-H20N ATA Device
- Audio: ASUS Xonar D2 Audio Device
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TAGS:
ze shroom
ze forest
ze shroomforest
ze_shroom
ze_forest
ze_shroomforest
ze_shroomforest_1
ze_shroomforest_2
ze_shroomforest_3
ze_shroomforest_3_b1
ze_shroomforest_3_b2
ze_shroomforest_3_b3
ze_shroomforest_3_b4
ze_shroomforest_3_b5
ze_shroomforest_3_b6
ze_shroomforest_3_b6_1
extreme level 3
level extreme 3
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MUSIC NOTICE:
The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question.
The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is Inova - Revival by Argofox and is used with permission (https://youtu.be/IUE4z0zhj70).
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