Create DARK SOULS in Unity ► EP. 142 Netcode Refactor (PT. 2)

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In this video we connect a second player to our host player. We then learn how to sync the characters position and rotation across the network

► ParrelSync Link
https://github.com/VeriorPies/ParrelSync.git?path=/ParrelSync

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► EPISODE 143
https://youtu.be/s5FkKEUeMk8