Create the Grid's Foundations in Godot: Grid-based movement 2/4

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Let's setup a grid-based game's foundations. In this video, we generate the grid and place obstacles on it.
The Kickstarter: https://gdquest.mavenseed.com/courses
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Creating the grid that way, we'll let it handle everything that has to do with the grid: keeping track of the node's positions, checking whether a cell is empty or not...
The characters, the obstacles, the AI inside of the grid, none of them knows anything about the grid whatsoever. They'll just move, etc.

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The sources on Github: https://github.com/GDQuest/Godot-30-days-tutorial-challenge-2017

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Tags:
grid-based game
godot tutorial
tilemap
using a grid
grid code
game creation tutorial
gdquest
Nathan Lovato