[TIPS] Script and Scene Sync in Godot: see your changes at runtime!
Learn how to update the game preview in realtime when you edit a script or a level in Godot!
The Kickstarter: https://gdquest.mavenseed.com/courses
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A quick, yet super important tip if you work with Godot: the scene synchronisation will save you hours of work! This feature is commonly called hot reloading: you make a change, the engine reloads the file while the game is running. That way, you can edit your levels, change the character's speed, but also fix bugs, change a function and see how it affects the game!
New tutorial every day until June 22! 15/30
The playlist: https://youtube.com/playlist?list=PLhqJJNjsQ7KEr_YlibZ3SBuzfw9xwGduK
Project sources on Github: https://github.com/GDQuest/Godot-30-days-tutorial-challenge-2017
This tutorial is supported by:
- Gamblify: https://www.gamblify.com/
- Pineapple Works: http://pineapple.works/
- Play it Forward Space
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Follow GDQuest on:
Twitter: https://twitter.com/NathanGDquest
This video is licensed under the CC-By 4.0 license: https://creativecommons.org/licenses/by/4.0/
You can attribute it to "GDQuest and contributors - https://www.gdquest.com/"