Creating Magic Shops and Skills in Our RPG Engine | Dev Log 6
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Published on ● Video Link: https://www.youtube.com/watch?v=A-mNCwPQvug
Welcome to Wurst Gaming Dev Log #6! In this episode, we dive into the mystical world of Magic Shops and Character Skills in our custom RPG Engine for Space Engineers. From buying and learning spells to handling backend data with our GameAction scripting language, we’re building a robust system for all your spell-casting needs. Watch as we showcase functional magic shops, seamless skill management, and how these mechanics will set the stage for future RPG features. Stay wurst-y, folks!
Wurst Gaming: https://sophiathekitty.github.io/RPG-Engine/index.html
GitHub: https://github.com/sophiathekitty/RPG-Engine
Credits: https://sophiathekitty.github.io/RPG-Engine/credits.html