
Crowds Quick Intro | CH07.Clip Properties
Mikael Pettersén - Head of Simulation at MPC Episodic - has prepared a quick introduction to crowds in Houdini. This series is broken down into short chapters, which provide critical foundation knowledge to help you understand and generate your crowds in Houdini 18.5. The last part will cover out how render out your agents with varied materials in Mantra using Material Style Sheets, as well as in Karma. There's going to be party zombies, ragdolls and a police cruiser!
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Agent Definition is now complete. The next step is to prepare Clip properties, which tells the simulation how to use it. Clip properties are the instructions for it. We will load our prepared clips (original and mirrored) and cover some gotcha's like mismatched clip ranges in what we mirrored earlier.
You can see the rest of the videos and grab the project files here:
http://www.sidefx.com/tutorials/zombies-for-everyone-quick-intro-to-crowds