Crowds Quick Intro | CH14.Rotate your Agents

Crowds Quick Intro | CH14.Rotate your Agents

Channel:
Subscribers:
141,000
Published on ● Video Link: https://www.youtube.com/watch?v=JPQso4UTvWE



Duration: 5:14
1,550 views
17


Mikael Pettersén - Head of Simulation at MPC Episodic - has prepared a quick introduction to crowds in Houdini. This series is broken down into short chapters, which provide critical foundation knowledge to help you understand and generate your crowds in Houdini 18.5. The last part will cover out how render out your agents with varied materials in Mantra using Material Style Sheets, as well as in Karma. There's going to be party zombies, ragdolls and a police cruiser!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Unless you are working with a bunch of robots in your scene, you probably want them to be randomized in some way, shape, or form. I'm going to show how you can specify your UP axis and get your agent to rotate around that. You won't always have bipeds, so you can use this for whatever axis you will need later.

You can see the rest of the videos and grab the project files here:
http://www.sidefx.com/tutorials/zombies-for-everyone-quick-intro-to-crowds







Tags:
crowds LOPs
crowds Karma
crowds USD
crowds mantra
crowds material stylesheet
ragdolls
Houdini Crowds
Crowds
Mikael Pettersén