
Crowds Quick Intro | CH12.Enter The DOPS
Mikael Pettersén - Head of Simulation at MPC Episodic - has prepared a quick introduction to crowds in Houdini. This series is broken down into short chapters, which provide critical foundation knowledge to help you understand and generate your crowds in Houdini 18.5. The last part will cover out how render out your agents with varied materials in Mantra using Material Style Sheets, as well as in Karma. There's going to be party zombies, ragdolls and a police cruiser!
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Drop in the DOP network and inside, a Crowd Solver. We don't need a whole lot. Just pull in our agents and give them some behaviours via Crowd State. You can for example, have an agent go from idle state, and triggered into walk state.
You can see the rest of the videos and grab the project files here:
http://www.sidefx.com/tutorials/zombies-for-everyone-quick-intro-to-crowds