
Crowds Quick Intro | CH01.The Agent Definition
Mikael Pettersén - Head of Simulation at MPC Episodic - has prepared a quick introduction to crowds in Houdini. This series is broken down into short chapters, which provide critical foundation knowledge to help you understand and generate your crowds in Houdini 18.5. The last part will cover out how render out your agents with varied materials in Mantra using Material Style Sheets, as well as in Karma. There's going to be party zombies, ragdolls and a police cruiser!
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So what is that, agent definition? Why you even need to care about this? You'll need to understand this fundamental of crowds and it starts with Agent SOP. We will use the default mocapbiped, but you can certainly substitute your own!
You can see the rest of the videos and grab the project files here:
http://www.sidefx.com/tutorials/zombies-for-everyone-quick-intro-to-crowds