
Crowds Quick Intro | CH15.Forces
Mikael Pettersén - Head of Simulation at MPC Episodic - has prepared a quick introduction to crowds in Houdini. This series is broken down into short chapters, which provide critical foundation knowledge to help you understand and generate your crowds in Houdini 18.5. The last part will cover out how render out your agents with varied materials in Mantra using Material Style Sheets, as well as in Karma. There's going to be party zombies, ragdolls and a police cruiser!
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Rotations, states are all good to go. We also have avoidance. But we want to affect our crowds some other way - we can do this POP Force. The crowd-specific one is POP Steer Path. This one allows us to direct our agents in a more controlled way. Let's go!
You can see the rest of the videos and grab the project files here:
http://www.sidefx.com/tutorials/zombies-for-everyone-quick-intro-to-crowds