DARK SOULS | SANCTUARY GUARDIAN BOSS GUIDE

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Dark Souls
Game:
Dark Souls (2011)
Category:
Guide
Duration: 3:06
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Sanctuary Guardian

Health: 2,560

Souls: 30,000

Strategy:

-First boss of the 'Artorias of the Abyss" DLC, you encounter him in the Sanctuary Garden. He's a giant manticore who likes to fly around the arena and use lightning attacks.

-You'll need a fast roll ( equipment load below 25% or 1/4 total load)

-Very aggressive, better to avoid blocking if you can and focus on movement. Most of its attacks can be dodged and some of its abilities leave a wide opening to counter attack.

-Tail can be severed to obtain the Guardian Tail, which is a whip! It can be hard to get to the tail as the boss is always moving. The tail is most vunerable during its swoop attacks.

-For shields, the EAGLE SHIELD is pretty good for this boss, as it's got high lightning resistance.

-After you kill the next boss, if you return to the arena you'll find two slightly easier Sanctuary Guardians you can fight if you happened to miss the Guardian Tail whip.

Attacks:

Combo attack: This is a horn and claw attack that can either go for two or four hits. As with most of this bosses attacks, it's better to get away. Thankfully, this one has very short range, so if you back off you'll be okay.

Ground Slam: Raises up and slams its paw down. It tracks to the right, but its probably better just to keep your distance.

Charge: Does a quick charge. This and the flying charge leave its tail fairly vunerable. I prefer attacking after it's flying charge as it seems to have a longer recoverly period, but both are decent opportunities to attack.

Flying Charge: Same as the charge, but with more build up and a longer recovery. Best dodged and punished.

Pounce: Fast jump attack, if you dodge it'll be vunerable but if it hits (even if you block) it'll back off instantly.

Wind Attack: Attacks with a big gust of wind. It's effect is more to drain your stamina than do damage. Blocking it is not recommended, try to dodge instead. It likes to follow up with a charge attack, and if you've got no stamina you'll be in trouble.

Lightning shot (fast and slow): Both these attacks have the same tell, and can be avoided if you've got a decent movement speed. You either get one lightning shot or four smaller but faster lightning shots.

Lightning air attacks: He'll strafe to the side firing lightning or attempts to fly over you and shoot lightning from above. Both can be avoided if you just keep moving.

Tail Sweep: Sweeps its tail! It can cause medium poison buildup and is probably best blocked.

Tail Spin: Pretty much the same but does a little spin first. It's stronger and has much worse poison buildup.

Back kick: He'll just kick at you if you linger by his backside. You probably won't see this much, as this boss is pretty aggressive and hard to pin down.

Special Drops:

-Guardian Soul

-1 Humanity

-Guardian Tail Whip







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