DayZ Standalone Alpha Gameplay - Part 14 - HUGE BUG IN DAYZ! + SHOCK!
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Welcome back to Part 14 of my DayZ Standalone Alpha series! in this episode we encounter a huge bug in the game! this is only Alpha stage so we can expect these sorts of bugs however I definitely thought I should keep this in as it is funny to see, probably the first ever bug we've encountered!
Also something else happens in the episode that shocked me to hell. Literally made me angry, such a silly concept yet it happened! keep watching to check that out! it will make you either laugh or cry. I felt like doing both! haha!
Enjoy regardless and have fun! catch you in another video guys :D!
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What is the DayZ Standalone? (from DayZ Wiki)
DayZ Standalone is the much hyped follow-up to the DayZ Mod created by infamous game developer Dean Rocket Hall. On 14 August 2012, Rocket announced that DayZ would become a standalone game that does not require Arma II. Development of the standalone version was headed up directly by Rocket, in conjunction with Bohemia Interactive, the publisher of ARMA II. With this announcement, Rocket turned the mod version of DayZ over to the community for continued development. Some of the main goals for creating the standalone were to fix bugs and prevent hacking, two things very difficult to do under the previous ARMA II architecture.
DayZ Standalone utilizes the Take On Helicopter engine, which is a branch of the Arma II Operation Arrowhead engine Real Virtuality. The engine has been heavily modified even including code from ARMA III.
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