DCI: Last Alliance - Rhûn Confederacy - Episode 11 - Greenwood the Great
Make Greenwood Great Again!
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Join the discord: https://discord.gg/NfjZ93J
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Campaign Information:
Faction: Rhûn Confederacy
Difficulty: Very Hard / Very Hard
Campaign Length: Long
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Mods used:
DCI: Last Alliance: https://www.moddb.com/mods/dci-last-alliance
For more information on the mod, as well as installation tutorial and in-depth faction guides, check out the lead developer Ngugi on YouTube: https://www.youtube.com/channel/UCqkgXKmti-1uTxdBVfAZh_g
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Third Age Total War Gameplay Information:
Third Age - Total War is a total conversion mod for Medieval II: Total War that brings you into the world of Middle-earth.
Play epic and strategically demanding battles with the armies of Middle-earth and their respective heroes. An extensive playable campaign map featuring locations taken straight from Middle-earth lore. 14 unique factions, including Gondor, Rohan, High and Silvan elves, Dwarves, Eriador, Dale, Arnor, Isengard, Mordor, Rhun, Harad, the Orcs of Gundabad and the Orcs of the Misty Mountains. A great variety of units, including many famous creatures like Ents, Mumakil, Trolls, Wargs, Spiders or Sauron himself. More than 25 custom settlements and famous locations.
There is a lot of more to discover including Improved AI, new sounds, music, movies, custom artwork amoung many other new features. Third Age - Total War is a must have for all strategy and Lord of the Rings fans alike.
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Divide and Conquer Gameplay Information:
DCI: Last Alliance is a TATW submod and the independent sequel to Dúnedain Counter Invasions: Tôl Acharn
Take the role as Gil-galad, last High-king of the Noldor, or Elendil, High-king of the Númenóreans in exile, as they rally Elves and honourable Men into the League which is called the Last Alliance.
The counter-invasion Tôl Acharn, 'Vengeance Comes', allow you to move mighty hosts against the Dark Lord.
Strengthen the cause of the League if you wish to, as the indomitable Durin IV of Khazad-dûm, or as the brave riders of Rhovanion (using DCI mechanic).
Unless you wish instead to fulfill the will of Sauron? Unleash the hunger of Orcs and wolves, be the warlord over the Easterlings, command the savage natives of Eriador to recapture their homelands
or reign as a Black Númenórean lord at the head of the grim Haradrim, in the Invasion of the West.
Will the Men of the Mountain be loyal to the Númenóreans or become the Oathbreakers? The choice is yours.
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In the Second Age Sauron escaped the judgment of the Valar and continued his former master's work, turning the Men of the East and South to evil and dominating them. Under the authority of the Dark Lord, many towns and walls of stone were built, and those under his influence became numerous and armed with iron. To these men, Sauron was feared as a king and god.
During the Dark Years Sauron dominated most of the Westlands, also urging men from the East to go the west for loot. Those troubled the Northmen who waged a war against them and the orcs. When Sauron was driven back to Mordor, he continued his expansions eastwards gaining servants and worshippers.
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