DDC - Perfect Lunatic Yatsuhashi SakuyaB

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Finally did this with the big boy shot. Yatsuhashi gets a lot of hate because of Requiem but honestly she's the most fair boss in the game. Outside of opener and Requiem, her other stuff is not that bad.

Her opener is really random. Be careful and try not to box yourself in. It's very lethal so expect to die on it sometimes.

First spell is literally spin to win. Free, irrelivant.

2nd non can either be free or really tight. I've never seen it wall anyone but I wouldn't put the possibility entirely out of my head. Overall it's not hard 99% of the time.

Echo Chamber takes a lot of practice to get down. You want to go through every wave individually, trying to go through more than once is suicide. Sometimes Yatsu's movement will force two waves to overlap which is scary. It doesn't happen very often from my experience but other than that just watch out for jank music note hitboxes.

3rd non is like 2nd non but instead of diagonal notes it's vertical rests. Pay attention to how she shoots them so you know where the most space will be and be careful of the hitboxes.

Now to end off a fairly good boss with a Requiem. Requiem is notorious but with enough practice you can get pretty consistent at it. The bullets move up faster than your characters do so you NEVER want to move down unless you have space or you're forced to. Unfocus if you lock onto a somewhat tight gap and try to squeeze through. If the spell is nice and gives lots of space then focusing through is fine. Also make sure you keep your vision in a way that allows you to follow the swooping bullets cause those can sometimes be in really bad spots. Outside of pretty rare RNG this spell is fair, just really difficult. Don't play this spell more aggressive than you have to and get a good feel for it. Eventually the spell should click with you like it has for me. (though I guess 3 masters of this spell will do that to you).







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