Dead or Alive 5 LR vs. Virtua Fighter 5 FS: What's The DIFFERENCE?
Session #2 looks at the 3D Fighters Dead or Alive 5: Last Round and Virtua Fighter 5 Final Showdown. In this new series I take a look at two different Fighting Games whilst looking to answer the question: What's The Difference? Join TopTierFighters here: https://www.patreon.com/toptiertips/overview
*Note that this video will output in 4K60fps when fully processed. I don't upload videos in 360p anymore haha
*Additional Notes
- VF5:FS has throw breaks on all standard throws with either P+G, 6P+G or 4P+G. DOA5LR has throw breaks on neutral throws (break with H+P) and combo throws
- A lot of "tracking moves" in VF5FS are half-circular (tracks to one side), whereas all tracking moves in DOA5LR are full circular
- Both DOA5LR and VF5FS have foot position stances (I.e. Open Stance & Closed Stance)
- It's possible to sidestep mid-wake-up kicks to one side in VF5FS
- 3K's/DF+K's in VF5FS can punish backdashes if in range
- Note that "Offensive Moves" are commonly used to pressure during okizeme (ground game), which can be useful if the opponent is close to a corner
- Both DOA5LR & VF5FS can be played with 3 buttons: Punch, Kick & Guard
For Directional Notation:
7 8 9
4 5 6
1 2 3
Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc.
#DeadorAlive #VirtuaFighter #WhatsTheDifference
Other Videos By SMRT F.O.N.
Other Statistics
Dead or Alive 5 Statistics For SMRT F.O.N.
At this time, SMRT F.O.N. has 229,064 views for Dead or Alive 5 spread across 239 videos. This game accounts for over 2 days of watchable video on his channel, or 33.58% of the total watchable video for Dead or Alive 5 on SMRT F.O.N.'s YouTube channel.