Dead Space 3 (Gameplay #2) - The Great White Hope
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Published on ● Video Link: https://www.youtube.com/watch?v=qoUUEnXglyQ
The first few hours of Dead Space 3 weren't exactly bad and featured several great set piece moments, but despite some controversial changes in this new installment (including an almost action RPG-esque combination of crafting and optional side quests) I actually feel that the game's major problem is just how *similar* it is to the two earlier atmospheric third-person action titles in the series. I guess this impression partly stems from the fact that - apart from some spectacular zero G environments - the veritable space ship graveyard in which the game starts simply isn't as memorable in either design or aesthetics as the Ishimura in DS1 or the Sprawl from DS2.
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Tags:
Dead Space 3
Visceral Games
EA
Third-Person Shooter
Survival Horror
Isaac Clarke