Deconstruct, Analyze, and Rebuild [Planning & Game Design]

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Published on ● Video Link: https://www.youtube.com/watch?v=7VD0K1Sr5u0



Game:
Rebuild (2011)
Duration: 3:29
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7,133


The title refers to a method I use often when thinking up ideas for a new game. I break down the key points, mull them over, then try to see if I can't think of anything better or more innovative.

This is where daily game research really comes in handy.







Tags:
game development
game production
game
masahiro sakurai
kirby
sora
smashbros
nintendo
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Planning
Game Design
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