Demoing my Space Ship Movement Actor Component on Player and simple AI in Unreal Engine 4

Demoing my Space Ship Movement Actor Component on Player and simple AI in Unreal Engine 4

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Published on ● Video Link: https://www.youtube.com/watch?v=6AqpKXg6knA



Duration: 5:26
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I've completed the first iteration of my Ship Movement Actor Component. Inspired by the Third Person Movement Actor Component and Pawn Movement Components, I thought creating my own that handles space ship movement with rotations as well as impulse thrusters and throttle would be cool. The component also has a 'slide' feature that basically allows the player to pull off some maneuvers like flying in one direction but facing another. The AI ship is also using the component and just has simple timers adjusting the throttle and the Yaw turning inputs to make it patrol around.




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Tags:
gamedev
badgerheadgames
unity
actor component
asteroid
blueprint
damping
epic
flight
game development
indie
indie game
lets create
orbit
pawn
pitch
planets
roll
sim
simulator
space
space game
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spaceflight
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ue4
unreal 4
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unreal engine 4
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