Making a Space Combat Sim in Unreal Engine: How to Make a Star Sphere Skybox Material

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Published on ● Video Link: https://www.youtube.com/watch?v=u0Uw-d_UDCY



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Duration: 32:32
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Space games need stars! Sometimes you just need a basic star field and this tutorial accomplishes that for your Unreal Engine 4 Space Combat Game. In this tutorial we go through the process of making a procedural star material that can be applied to a sphere to make a sky box. We use noise and radial gradients to create a somewhat random starfield. We also add a simple blueprint to prevent players from crashing into the sky.

This tutorial is based of a blog post by Ryan Smith - please check it out to see in depth what is going on with this material. https://www.overdraw.xyz/blog/2018/7/17/using-cellular-noise-to-generate-procedural-stars

TOC:
00:00 Intro
02:10 Create blueprint and material
02:50 Starting the Star Noise Material
16:50 Basic Black and White Stars
19:25 Adding Colors
24:00 Static mesh for the sphere
24:40 Sky Sphere Blueprint




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Other Statistics

Space Combat Statistics For Mike Dolan

Currently, Mike Dolan has 2,918 views for Space Combat across 2 videos. Less than an hour worth of Space Combat videos were uploaded to his channel, making up less than 0.78% of the total overall content on Mike Dolan's YouTube channel.