Destiny 2 the witch queen Preview

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Destiny 2
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Destiny 2 (2017)
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Destiny 2: The Witch Queen
Perhaps Destiny 2’s most hotly anticipated expansion of all time, The Witch Queen is finally approaching and we’ve got you covered with everything there is to know. The release date, early leaks, and more – here’s the full rundown.
Ever since the release of Destiny in 2014, we’ve seen at least one major expansion with each passing year. From The Dark Below all the way through to Beyond Light, Bungie has delivered new storylines and pushed gameplay in new directions to keep the experience fresh.
Next on the horizon is The Witch Queen expansion as Savathun is set to take over. Teasers for the Hive god have been prevalent from day one and now, the ominous foe is finally ready to make her debut.
From the direction of the next expansion to early leaks and more, here’s everything you need to know about The Witch Queen in Destiny 2.

The expansion will revolve around Savathûn, The Witch Queen, the sister of Oryx, who was the antagonist of the original Destiny's (2014) first major expansion, The Taken King (2015). The expansion will add new content across the game, including new missions, Player versus Environment locations, Player versus Player maps, player gear, weaponry, and a new raid. There are also four planned seasons of content to be released throughout the year.

The Witch Queen will introduce a new location, Savathûn's Throne World, within the Ascendant Realm.[1] In addition to world activities, a new raid associated with the Throne World will be introduced.[2] Two additional dungeons will also be added over the course of the expansion.[3] New and existing story content will be expanded with a new "Legendary" difficulty, designed to be challenging for single players but with improved rewards for completing.[4] At the same time, some content from Forsaken (2018) will enter the Destiny Content Vault and be removed from the game; this will include the Tangled Shore destination and its activities, but not the Dreaming City, the Last Wish raid, the Shattered Throne dungeon, or the strikes. Ahead of this, Forsaken's campaign will be made free-to-play for all players on December 7, 2021 with a bundle pack available to purchase to access the endgame content for players who do not already own Forsaken.[5] While the other seasonal activities from Beyond Light (2020) will be removed with The Witch Queen, the Battlegrounds activity from Season of the Chosen (Season 13) will remain as a Vanguard Operations with the other existing strikes.[6]
Savathûn's Lucent Brood, Hive warriors that carry the power of Light, will be a new major enemy within The Witch Queen. They will have similar Light-focused abilities within the Arc, Solar, and Void classes as the players' Guardian characters as well as their own Ghosts that can resurrect them unless the Guardians can destroy the Ghost within a limited window.[7]
Beyond Light introduced Stasis as a power of Darkness which, unlike the other three powers of Light which each had three subtrees that could be selected, used customizable Aspects and Fragments to give the player more customization of how Stasis could be used. Over the course of The Witch Queen, Bungie will bring similar Aspects and Fragments to the original Light powers, starting with Void at the launch of The Witch Queen. These changes will maintain the basic abilities but allow players to modify and mix effects atop these powers.[8] Bungie does plan to introduce additional Darkness powers but does not plan on adding these until after they have completed the Light power conversion within The Witch Queen.[9]
The Witch Queen will introduce a new weapon type, the glaive, which will have both melee and short-range attacks as well as defensive capabilities. Unlike most other weapon drops which have randomized perks, glaives will have abilities that can be customized by the player. While Bungie had not yet described the system, game director Joe Blackburn stated it will not be similar to weapon crafting in massively multiplayer online games, it will not favor experienced players with numerous existing resources over novice players, and will not have pay to win-style mechanics.[10] Blackburn stated this crafting system will allow players to customize a weapon to their playstyle or to shift a weapon within the game's changing meta without having to "farm" for a new version of the weapon.[11]
Other significant gameplay changes include:

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