Destroying and Reprogramming the Sprite Engine of Ghosts 'n Goblins - Talkin' Code Episode 6

Subscribers:
114,000
Published on ● Video Link: https://www.youtube.com/watch?v=WmHpMRtgU3I



Game:
Duration: 0:00
66,571 views
4,692


If we change some code in Micronics' Ghosts 'n Goblins for the NES, we can see how the game might run at 60 fps.

If you would like to support this channel, here is a link to the Displaced Gamers Patreon page - https://www.patreon.com/displacedgamers

Twitter: https://twitter.com/DisplacedGamers
Facebook: https://www.facebook.com/DisplacedGamers/
Instagram: https://www.instagram.com/displacedgamers/

Music by:

   / @wolfandraven  

#NES #Programming #Code




Other Videos By Displaced Gamers


2025-04-14The Secret Update of Super Mario Bros. 3 - Behind the Code: Version Control
2025-01-31Destroying and Reprogramming the Sprite Engine of Ghosts 'n Goblins - Talkin' Code Episode 6
2024-12-13NES Ghosts 'n Goblins, 60 fps, and Micronics' Bloated Sprite Engine - Behind the Code
2024-10-16The Awful Controls of Ikari Warriors for NES - Behind the Code
2024-08-29Why is Contra Force so Slow? Konami, Mappers, and Money - Behind the Code
2024-06-25Mega Man 3's Graphical Glitches, the MMC3 Mapper, and a Bad Development Timeline - Behind the Code
2024-05-03How to Reprogram Tetris By Playing It - Behind the Code Leveled Up
2024-03-07Crashing Tetris! The Logic Behind the Madness - Behind the Code Leveled Up
2024-01-24The Wacky Frame Rate and Game Engine of Dr. Jekyll and Mr. Hyde (NES) - Behind the Code: Leveled Up
2023-12-08Reprogramming Dr. Jekyll and Mr. Hyde (NES) - Behind the Code
2023-10-20Why is Platforming so Difficult in The Terminator for NES? - Behind the Code
2023-09-15The Physics Nightmare and Bizarre Jumping of Strider (NES) - Behind the Code
2023-07-28The Garbage Sprites in Strider (NES) - Behind the Code
2023-07-07NES Sprites, OAM, and the Battle for Priority - Behind the Code
2023-06-01DESTROYING Gravity in Super Mario World - Game Genie: Uncorked Episode 2
2023-05-01Final Fantasy II SNES - Game Genie: Uncorked Episode 1
2023-04-10Let's Dive into the Cycles, Speed, and Video Output Timing of the NES - Behind the Code
2023-03-17MMC2 Magic - How Punch-Out's Graphics Work
2023-02-17How do Boxers Work in Mike Tyson's Punch-Out!!? - Behind the Code
2022-12-16How Speedrunners BROKE Castlevania's Scrolling - Behind the Code
2022-11-04How does the Critical Hit with the Whip work in Castlevania? - Behind the Code