Devil May Cry 3 / DMC3 HD Walkthrough - PS2 - Part 16 - Mary Divine Library Boss
"Devil May Cry 3 Walkthrough / Let's Play Part 16"
"Devil May Cry 3 - Dante's Awakening"
"Mission 16" - "Win or Lose"
Here's DMC3's Playlist - https://www.youtube.com/playlist?list=PLMny3B4ABXffauc1WmFm0weAnS69jMLt7
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Dante needs to open the door behind him. To do so you need the Golden Sun and Onyx Moonshard. Go through either the blue door for the Golden Sun, or the red door for the Onyx Moonshard. The order doesn't matter.
Through the blue door there's Hell Sloths and an Enigma, but most enemies in this mission can be skipped, so unless you want red orbs just leave.
Pass that room is room from earlier in the game where the elevator was. Turn on the damage wheel in the room to make a large metal ball fall from the ceiling. Break it open to reveal a secret area. Take the Golden Sun item from its spot on the wall and examine the golden door on right to initiate a Secret Mission "Guiding Light". After getting the Blue Orb Fragment as your reward, retrace your steps back to the Sun & Moon Chamber.
Now head into the red door and go through the crack in the wall. To get the Onyx Moonshard you've to drop the two balls and smash them together. It's not very difficult, but afterwards two Fallen's appear, which can be a pain.
Now head back and insert the Golden Sun and Onyx Moonshard to open the entrance. From here just continue on the path till you reach the library where you'll meet up once again with Mary.
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It's time to play this hack 'n slash classic! High difficulty, high rewards! DMC3 is easily one of the Playstation 2's finest games and a highlight of the 00's. Too intimidated to play it upon its release I didn't touch this beauty till 2010, but while i've only beaten it once since obtaining it I am proud to call Devil May Cry 3 one of my favourite PS2 games of all time!
However, while it may be one of my favourite games I surely do suck at it. So sit back, relax, and laugh as I try my hardest not to embarrass myself too much trying to defeat this masterpiece!
Devil May Cry 3 plays very differently from its predecessors although the premise still remains the same: slaying demons while solving puzzles to progress through the levels.
Unlike the first and second game, Devil May Cry 3 puts much more emphasis on style rather than simple demon slaying. As such, combat is much more intense and faster than before. Players can now switch between both Devil Arms and firearms with the R2 and L2 buttons, allowing for a very powerful and stylish string of combos. The Stylish Rank is now represented by a gauge. As players land successful hits and dodge attacks, the gauge increases. Once filled up, it will go up a rank.
Stylish Rankings:
Dope!
Crazy!
Blast!
Alright!
Sweet!
SShowtime!
SSStylish!
If the player takes any damage, the gauge will be reset at a lower level and if the same attack is repeated over and over again, the gauge will not increase until a new one is performed.
In addition, players are free to choose how to go about each mission through Styles, which change the way Dante fights, thus allowing diverse ways to gain Stylish points. Trickster focuses on evasion techniques, allowing the player to deftly dodge attacks of any kind. They essentially increase Dante's speed and helps increase the Stylish gauge by using such evasive abilities. Swordmaster focuses on Devil Arms/melee combat. It allows maximum use of such weapons to their fullest extent and is recommended for those, who prefer close-quarters combat. Gunslinger brings about the best in each firearm allowing the player to unleash devastating firepower at a distance. Royalguard is arguably the strongest and hardest style to master. It allows the player to effectively guard and counter any attack delivered towards Dante and turn their powers back at them. Recommended for expert players, Royalguard is the hardest to master, but once perfected, makes Dante invincible. Later in the game, players can gain two extra styles: Quicksilver, which slows down time while allowing the player to move at normal speed, and Doppelganger, which animates the user's shadow to assist in offense.
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