DFFOO GL (Dare to Defy II SHINRYU) Satellite Shower with Kupo Nuts~
No FR No BT Run
Party: Mog LD (Rydia LD), Galuf LD (Seymour LD), Barret LD (Kurasame LD)
This is arguably the easiest fight among the 7 SHINRYUs in Dare to Defy.
You just need a counter tank like Galuf or Auron and you will be fine. Auron is a better choice here but I am saving him for the tougher stages down the road.
The bosses here don't have any dangerous mechanics other than guaranteed breaks. The issue with this fight is the tight turn count. Removal of speed passives for counter setup will help a lot - more boss turns = more counter opportunities.
Try to stagger the HP damage-up debuffs so that you have at least some form of HP damage-up debuff active on the battlefield. If you are using Galuf, try to use AA for the aura on his first turn (I make the error cos I forget about that when I start the fight)
When doing budget runs, UW plays an important part. You can swap Barret or Mog with units that provide more auras or synergy units. Both Mog and Barret hits pretty for decent damage now with his c90
Ifrit summon,
Note: All 3 characters are EX+3LB with their bloom passives, HG armor & their enhancement boards. Mog has his LD & the following spheres - his own, Alphinaud (RF), Irvine (RF). Galuf has his LD & the following spheres - his own, Noel, Lyse (RF). Barret has his LD & the following spheres - his own, Kain (RF), Sazh (RF)
UW: Galuf 5/5 Greatsword, Barret 5/5 Unique
HG Armor+: Galuf HG+3/3
Calls: Mog LD (Rydia LD), Galuf LD (Seymour LD), Barret LD (Kurasame LD)
Wave 1: Killing Scissors x2 (completed on turn 60)
Score: 1144k
Video on fight overview: https://youtu.be/DNd43SW5Rso
Time codes
00:00 - Intro & Overview
02:38 - Commencement of the Fight~
SHINRYU Overview
- The Killing Scissors has 50 million HP each
Force Gauge Effects
- Force gauge ≥ 40% - Can Not Increase BRV more than 100% of MAX BRV Cap. Can Not Retain more than 100% of MAX BRV Cap on HP Attacks
Boss BRV Damage Resist Up by 10%
- Force gauge ≥ 60% - Can Not Increase BRV more than 80% of MAX BRV Cap. Can Not Retain more than 80% of MAX BRV Cap on HP Attacks
Boss BRV Damage Resist Up by 20%
- Force gauge ≥ 80% - Can Not Increase BRV more than 50% of MAX BRV Cap. Can Not Retain more than 50% of MAX BRV Cap on HP Attacks
Boss BRV Damage Resist Up by 30%
Force Ability
- Bubble Breath +++: Inflict BREAK, AOE BRV+HP Attack (guaranteed hit).
Force Time
Gains the following enhancements during force time:
• Boss gains HP damage bonus boost of 50%
• Boss will use Hydroshot+ (ST BRV attack), which will inflict paralysis on the broken target or the attack breaks the target
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 79% HP threshold
- At 79% and 29% HP threshold, the boss will use Bubble Breath++ which set your BRV to 0 and inflict turn rate down debuff
- The boss has a standard rotation cycle
a) Rend - AOE BRV attack that inflict 50% DEF Down (framed) for 5T
b) Hydroshot - ST BRV attack that buff the boss with 50% DEF Up and 50% SPD Up for 5T
c) Bubble Breath - Reset BREAK, AOE BRV+HP. Delays all target by 1 turn.
PDF Guide: https://drive.google.com/file/d/1XPnEfE15UzXkLSbqY4TaVXKbc7JeBpUL/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
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