DFFOO GL (World of Illusions: Divine Odin SHINRYU) Instant Turn to Victory~
Shinryu Ticket Challenge Run 3
Party: Tidus FRBT+3/3, Kain FRBT+3/3, Gabranth LD
Tidus FR revolves around instant turns. Even if you get 6 consecutive turns during his BURST phase, using S2 back to back won't help to fulfill his force time condition. I have used Kain BT aura to power up his Lancets for more damage output.
The ideal BURST phase rotation for Tidus
FR - S1 - Prishe LDCA - LD, BURST
While in BURST Mode - S1, S1, LD, S1, S1, FR, BT
Ifrit summon,
Note: All 3 characters are EX+3LB with their bloom passives & their enhancement boards. Tidus has his BURST+3/3, FR+3/3, LD & the following spheres - King, Balthier, Seymour (RF). Kain has his BURST+3/3, FR+3/3, LD & the following spheres - his own, Noel, Sazh (RF). Gabranth has his LD & the following spheres - Raijin (RF), his own, Seymour (RF)
UW Weapon: Tidus 5/5 Sword
HG Armor+: Tidus HG+3/3, Kam'lanaut HG+3/3
Calls: Tidus (Prishe LD), Kain (Cait Sith LD), Gabranth (Ursula LD)
Wave 1: Odin (Material) (completed on turn 15)
Score: 1752k
Video on fight overview: https://youtu.be/TKvI73p0w9o
Time codes
00:00 - Intro & Overview
03:38 - Commencement of the Fight~
SHINRYU Overview
- Odin (Material) has 110 million HP
Force Gauge Effects
- Force gauge ≥ 20% - DEF & BRV DMG Resist Down -10%, BRV DMG Down -30%
- Force gauge ≥ 40% - DEF & BRV DMG Resist Down -30%, BRV DMG Down -50%
- Force gauge ≥ 60% - DEF & BRV DMG Resist Down -30%, BRV DMG Down -50%, ATK/ SPD Up/ BRV DMG Up/ HP DMG Up +10%
- Force gauge ≥ 80% - DEF & BRV DMG Resist Down -30%, BRV DMG Down -50%, ATK/ SPD Up/ BRV DMG Up/ HP DMG Up +30%
Force Ability
- Zantetsuken Divine: AOE BRV+HP Attack (guaranteed hit). Inflicts Bladeglint for 8T on all targets. Will KO any broken targets. Dispel the lefthand most buff of all targets. Activate Force Time for 3 turns.
Force Time
Gains the following enhancements during force time:
- Bladeglint debuff won't drop during Force Time
• Boss will use Doppelrundtstreich+ (instant KO) on enemies inflicted with Plasma Slash
• Each time the player unit acts, the player's turn will get delayed by 1.
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 49% HP threshold
- Odin has Bellicosity-level mechanics
At level 1 (yellow aura), it will inflict 50% MAX HP Down aura and 300% MAX BRV Down
At Level 2 (red aura), it will inflict 50% MAX HP Down aura and 300% MAX BRV Down. Your party won't be able to gain new buffs or refresh existing buffs
At level 3 (mounted unity), Odin will use Zantetsuken Divine+ (KO the entire party)
- Odin will build stacks as it breaks your party. Likewise, you can lower its stacks by breaking it.
- It will power-up at the following HP thresholds - 89%, 79%, 69%, 49%, 39%, 9% and gains 1 stack of Bellicosity. Also at the 79%, 49% and 9%, Odin will use Cut In Turn Order where it will warp its turn forward and with 2 instant turns.
- At the 19% HP threshold, it will power up and gains 2 stacks of Bellicosity. Make sure it isn't any level 1 or it will go into Mounted Unity and unleash Zantetsuken Divine+
PDF Guide: https://drive.google.com/file/d/1JDCQS0KJUjr7tafdMAyv87fY4iPqHzro/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
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