DFFOO GL (Encountering the Furnancekeepers): Power's Deepest CHAOS Cloud, WoL, Ramza
Ramuh Summon Cloud Friend
Note:
- All characters have 3 summon boards fully mastered.
- Cloud has 2 LB on his EX+
- Cloud has 90 CP +3lb while WoL has 90cp +0lb. All 3 characters have their bloom stones passive. I did not use Ramza's AA in the battle (I kind of forget about it :))
I have included my turn count per wave so that you can pace yourself.
Phase 1 Heretic Tears Eyes x2 (Absorb Ice, Holy, Resist vs. Magic)
- On their first turn, WoL use Shining Shield, Cloud use Cross Slash for his HP+ and Ramza uses Galvanize to buff the party. Your HP+ attacks for the squad should be decent due to Ramza's awesome BRV regen.
- Ramza uses Shout to get his Shout buff. Your objective is spread out his buffs while getting to 3 stacks so you can abuse his HP+++ free turn mechanics. Ramza uses his EX when it is up. Keep an eye on his buff and refresh before it lapse otherwise you have build from scratch
- I have Cloud use one Finishing Touch (to get his Phy Atk and Crit Rate Up) while building up BRV for the rest. Cloud
uses his awesome EX whenever it is up. WoL should lock only once and refresh his Shield buff when it expired.
- Do not hesitate to use WoL and Cloud's HP+ or you will run out skill charges before you reach the final wave. For CHAOS, skills management is very important. Focus to nuke 1 down before you switch to the other. I got Ramza's to Shout III and Pep Talk II at the end of the wave.
Completed on: 31st turn
Phase 2: Heretic Hill Wyvern x2 (Absorb Ice, Holy, Resist vs. Magic, Weak vs. Melee)
- The dragons will turn red and deals out more damaging attacks in that form. As long as you don't get broken and you keep them broken, you will be fine. WoL's shield offers nice insurance coverage against that.
- Similar to previous, focus on nuke 1 down while you finish the other. I have Cloud use a Finishing Touch and paralyze one while WoL locks both Wyvern onto him.
Completed on: 55th turn
Phase 3: Heretic Guard Scorpion x2 (Absorb Ice, Holy, Resist vs. Magic, Weak vs. Melee)
- Ramza's Shout buff is going wear off soon by now. Have him use the last Galvanize buff I swap out him for my Cloud friend when his Pep buff wears off.
- Summon Ramuh. Have both Clouds use their Meteorian and Finishing Touch on their other turn. WoL should use 1 throw buckler (on the guard scorpion with the higher HP) and Shining Shield. I managed to get 1 Guard Scorpion to critical health while the other Guard Scorpion to 50%.
- When 1 Guard Scorpion is about to finish, I have my Cloud spam his AA twice and lock the Scorpion with Cross Slash+ on his third turn.
Completed on 75th turn
Personally, I feel it is not a difficult battle since my party is shielded by WoL shield but the turn count is extremely tight to meet if you don't use non-magical launcher (e.g. Cloud, DCecil)
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