DFOO GL | Intersecting Wills: Forcefully with Dignity SHINRYU | Instant Turn to Victory~
Boss No Turns - Instant Turn to Victory
Party: Tidus FRBT+3/3 (Prishe LD), Kain BT+3/3 (Cait Sith LD), Lunafreya BT+3/3 (Kurasame LD)
I will be busy with work and will probably prioritize spending time doing the boss guide for the coming fight before I go and do more runs for this event.
Just have Lunafreya super charge the gauge with Kain firing Lancets. Have Tidus activate his FR. Use S1, Prishe LDCA, LD, Burst Phase (S1, S1, LD, S1, S1, FR, BURST). Use summon to mop the bosses :)
Ifrit summon,
Note: All 3 characters are EX+3LB with their bloom passives, HG armor & their enhancement boards. Tidus has his BURST+3/3, FR+3/3, LD & the following spheres - King, Balthier, Seymour (RF). Kain has his BURST+3/3, FR+3/3, LD & the following spheres - his own, Noel, Sazh (RF), Lunafreya has her BURST+3/3, FR+3/3, LD & the following spheres - Jecht (RF), Maria & her own
UW: Tidus 5/5 UW, Lunafreya 5/5 UW
HG Armor+: Tidus HG+3/3, Kain HG+3/3, Lunafreya HG+3/3
Force Level: Tidus LV30, Kain LV30, Lunafreya LV30
Calls: Tidus FRBT+3/3 (Prishe LD), Kain BT+3/3 (Cait Sith LD), Lunafreya BT+3/3 (Kurasame LD)
Wave 1: Floating Eye, Cloud of Darkness (completed on turn 8)
Score: 3134k
Boss Guide Video: https://youtu.be/qjo728y6asA
Time codes
00:00 - Intro & Overview
02:38 - Commencement of the Fight~
SHINRYU Overview
- Cloud of Darkness (CoD) has 95 million HP and Floating Eye has 70 million HP
Force Gauge Effects
- Force gauge ≥ 40% - Party ATK Up, Def Up, BRV DMG Up by 50%
- Force gauge ≥ 60% - Party ATK Up, Def Up, BRV DMG Up by 80%
- Force gauge ≥ 80% - Party ATK Up, Def Up, BRV DMG Up by 100%
Force Ability
- CoD: Tentacles of Pain II ++: Cleanses all debuffs, AOE BRV+HP (guaranteed hit). Activate Force Time for 5 turns
- Floating Eye: Group Gaze: BRV Gain, AOE HP Attack, guaranteed hit, ignores HP nullification and reduction effects. (if CoD is dead)
- Halt: Use magic FR ability with healing. Healing from spheres, buff or field buffs don't count.
Force Time | 5 turns (CoD), 3 turns (Floating Eye)
Gains the following enhancements during force time:
• Boss will restore 80% HP DMG received at the end of its turn.
• CoD will counter with Zero-Form Particle Beam (ST, BRV+HP, guaranteed) when attacked.
• Floating will use Ultrasonics+ (ST HP attack, ignore HP nullification effects). Inflict paralysis if target HP is less than 50%.
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 79% HP thresholds
- CoD
a) Tentacle of Pain (ST BRV, gains more BRV hits as the battle progress. 50% chance of inflicting Blind (lowers hit rate by 50%).
b) Aura Ball (ST BRV + HP, gains more BRV hits as the battle progress. 50% chance of inflicting Blind (lowers hit rate by 50%)
- Floating Eye
a) Thundaga (ST BRV, inflicting paralysis if targets HP is below 50%))
b) Gaze (BRV Gain, ST HP Attack, inflicting paralysis if targets HP is below 50%))
Fight Infographic:
https://drive.google.com/file/d/1VeiI-Y9aWJWvHoRNf4jdpQNMt4IcjKc_/view?usp=sharing
PDF Guide:
https://drive.google.com/file/d/12swFx9H0Kh5rwUNJylZuJfw5vTwgsa50/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
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