DFFOO GL (Intersecting Wills Reno SHINRYU) Lunafreya FRBT Showcase 0 Turns Clear
Lunafreya FRBT Showcase - 0 Turns Clear
Party: Lunafreya BT+3/3 (Raines LD), Freya LD (Kurasame LD), Yang LD (Laguna LD)
Strategy Tip
- I am not an adept zero-turn runner cos I have a tendency to press the wrong buttons due to my fat fingers. But still, I am happy that I have managed to pull this off though.
- Reset until the wave until you have this turn order - Freya, Luna, Yang
- Have Freya use AA twice, and apply Kurasame calls. and have her up in the air
- Luna use Heavy Prayer and force charge the gauge until she left 2 to 3 S1 left. Use her LD and EX. Make use of Raines base call to charge up the summon a bit. Lunafreya uses her BT finisher so her buffs last 1 turn longer which helps to do this 0-turn setup easier
- In the summon phase, set Laguna LDCA and Yang uses his LD. Freya should come down by now, have her use LD, and have her go back up. Thanks to the Shiva Freeze buff, the boss won't do any damage to the party, and your Force gauge should be maxed by now
- Have Luna use LD, Raines LDCA, her FR and go to her BURST mode.
- Watch the juicy Yang counters and follow up from the duo. The boss should be dead by the time your Force time ends.
Shiva summon
Note: All 3 characters are EX+3LB with their bloom passives, HG armor & their enhancement boards. Lunafreya has her BURST+3/3, FR+3/3, LD & the following spheres - her own, Maria, Jecht (RF). Freya has her LD & the following spheres - her own (RF), Kain (RF) & Alphinaud (RF). Yang has his LD & the following spheres - his own, Raijin (RF), Machina (RF)
UW: Lunafreya 5/5 UW, Yang 0/5 UW
HG Armor+: Lunafreya HG+3/3, Freya HG+0/3
Force Level: Lunafreya LV30, Freya LV10, Yang LV10
Calls: Lunafreya BT+3/3 (Raines LD), Freya LD (Kurasame LD), Yang LD (Laguna LD)
Wave 1: Dragonfly x2 (completed on turn 0)
Score: 9999K
Boss Guide Video: https://youtu.be/LoafiNJLoDY
Time codes
00:00 - Intro & Overview
03:08 - Commencement of the Fight~
SHINRYU Overview
- The Dragonfly has 70 million HP each.
Force Gauge Effects
- Force gauge ≥ 40% - Lower INT BRV and MAX BRV by 30%
- Force gauge ≥ 60% - Lower INT BRV and MAX BRV by 60%
- Force gauge ≥ 80% - Lower INT BRV and MAX BRV by 90%
Force Ability
- Carpet Bomb+++: Recovers from BREAK, BRV Gain, AOE HP Attack (guaranteed hit). Activate Force Time for 5 turns.
- Cancel: Use thunder element melee FR
Force Time
Gains the following enhancements during force time:
• Reduce HP damage by 200%
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 79% HP threshold.
- The boss has a standard rotation cycle
a) Machin Gun-Fire - AOE BRV attack
b) Glide Bomb - ST BRV attack
c) Blind Fire - AOE BRV attack.
- At the 79%, 49%, and 19% HP threshold, the boss will use Carpet Bomb (AOE BRV+HP (Split))
- Boss activates Runaway mode (red aura) at 29%
- Boss could use Carpet Bomb+ before it is killed and kamikaze itself after the attack. You will fail the HP requirement if you don't mitigate that HP attack.
Infographic:
https://drive.google.com/file/d/1XmuSo5A049RbJKK0kB6Oygdl2LB7eQCu/view?usp=sharing
PDF Guide: https://drive.google.com/file/d/1zThE3nhOPk1dFEO44IRtuMyNmPVIgAPw/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
#dffoo #dissidiaoperaomnia #finalfantasy
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