Die Hard on a Playstation (Part 1) - Die Hard Trilogy (PS1) - A Very Die Hard Christmas - Episode 4

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Shooting our way through Nakatomi Plaza in true holiday spirits!

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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me this holiday season as I play some retro Die Hard games! There's really no better way to spend your holiday break this year than to show Hans Gruber the true meaning of Christmas! So let's do this. Yippie Kayay!

Die Hard Trilogy for the Playstation 1
from https://en.wikipedia.org/wiki/Die_Hard_Trilogy

Die Hard Trilogy is a video game based on the first three installments of the Die Hard series of action movies. Die Hard Trilogy features three games in one, each based on a movie installment and featuring a different genre and gameplay style. The game was well received and would eventually become a PlayStation Greatest Hits and PlayStation Platinum game. Die Hard Trilogy also inspired a sequel entitled Die Hard Trilogy 2: Viva Las Vegas. The sequel retained the three different playing styles, but featured a spin-off storyline that was not connected to the movie series.

Die Hard
Die Hard is a third-person shooter. The player battles terrorists and rescues hostages in the Nakatomi Plaza, which is the setting of the first film in the series.[2]

Die Hard 2: Die Harder
Die Hard 2: Die Harder is presented as an on rails-shooter, where the player must stop terrorists who have taken over Dulles Airport from the second film.

Players control the crosshair with a gamepad, light gun, or, on PC and Saturn, a mouse. Die Hard Trilogy was one of the few light gun games available for the PlayStation that was not compatible with Namco's GunCon/G-Con 45 controller or GunCon 2.[citation needed] However, it was compatible with Sega's Stunner light gun for the Saturn version.[2]

Die Hard with a Vengeance
In Die Hard with a Vengeance, the player goes on a joyride driving a taxicab, sports car, and dump truck throughout all of New York City and is tasked with finding and defusing several explosives before they can go off.

The game was developed by a UK-based development studio, Probe Entertainment. The Die Hard with a Vengeance segment was developed first and was intended to be a standalone release, but publisher Fox Interactive insisted that the game should be more closely linked to the films, leading Probe to develop the other two segments.[3] Initially the Die Hard 2 segment of the game was developed with polygonal enemies,[4] but they were later replaced with digitized sprites. For the Die Hard with a Vengeance segment, the team had wanted to use an authentic recreation of New York City, but found that when driving at 200 miles per hour, an accurate model of NYC felt too small and confining.[5]

The PlayStation was chosen as the lead platform because lead programmer Simon Pick strongly felt that it was the most powerful format of the time. In particular, he reasoned that the Saturn and PC versions would come out better if the programmers were trying to emulate impressive graphical effects on an extant PlayStation version than if they were designing the game around the hardware limitations of the Saturn.




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