DK: King of Swing - Fast Congazuma (Alternate)

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Published on ● Video Link: https://www.youtube.com/watch?v=pOiHSkgP_3E



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Duration: 0:27
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Credit to PiePusher11 for finding out that Congazuma's rage jumps end when reaching one of the sides and that Congazuma won't rage jump if he goes towards the side that he's already at the end of.


This basically repeats the first hit of the first strat for every hit. After the first hit, use your left hand to get to the right side. Get far enough so that Congazuma will try to jump to the right and so that your right hand isn't over any pegs. When your right hand isn't over any pegs, hold R so that it's grabbing nothing and use your left hand to get back in front of Congazuma. When you get back in front of him, grab a peg with your left hand while still holding your right hand to do a one-handed charge. Use this to charge directly into him and repeat the process until you're done.

It's slightly slower than the first strat, but there's more room for error, which might make it easier to do in RTA (It was easier for me at least. I recorded this with real time inputs unlike the last video).

First strat and more info about this strat here: https://www.youtube.com/watch?v=vlHd1jEr--Q







Tags:
DK: King of Swing
Donkey Kong
Congazuma
Boss
Speedrun
Strat
Strategy



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