DMC 4 - Buster JC + reversed Shuffle redirect pt.1

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Devil May Cry 4
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Duration: 1:13
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- Buster, when jump cancelled as the arm touches light enemy, the enemy freezes, falls immediately and is oblivious to any moves done to them, as in not reacting to snatch, or doesn't get knocked back from a lvl 3 charged shot. But since i've debugged on "enemy no damage", so i can't tell if the enemy can be damaged during that state.

- for heavier enemies, mainly the armored knights, doing so will raise them up very slightly. It's a plus really since Nero's having such limited moveset in the air.

- while releasing hold with a normal shot, Nero can enemy step despite what seems like a jarring distant between him and the enemy. Visually anyway.

- zig-zag shuffle? The same principle as reverse attack, just buffer shuffle, direct him at an angle, let him slide, but lock-on back before he strikes. Nero can't do a 180° degree turned shuffle, which is both logic and weird at the same time.







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dmc4
dmc 4
devil may cry 4
pc
turbo
gamepad
debug
cheat
nero
bloody palace
glitches
glitch
bugs
bug
montage
training
video effects
seventhDec
buster
snatch
angelo



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