Dodgeball WIP: Motion and Collision debugging TBD

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Published on ● Video Link: https://www.youtube.com/watch?v=aIxmRBUZOyk



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Hi Guys, Wanted to give a status update, showing that I am still working on VCS Dodgeball. The current challenge? Get the motion and velocity bits of code to work together nicely so that when you bump into a wall, YOU DON'T GO RIGHT THROUGH IT.

Also, this video gave me the excuse to use Fraps, which is, in my humble opinion, the BEST game screen capture out there. It captures at a clean 60fps, every single time, for my purposes, more than worth the $37 that they want for it.







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