Doom 64: Three speeds: Walk, Run, Strafe-run

Channel:
Subscribers:
8,270
Published on ● Video Link: https://www.youtube.com/watch?v=PP90OPiemIk



Doom 64
Game:
Doom 64 (1997)
Duration: 0:23
4,148 views
56


Shows examples of the three basic movement speeds in Doom 64 (and most other Classic-Doom games): Walking, Running and Strafe-running. Enable Captions for on-screen notes, and read below for more information on running in various Doom 64 games.

In each example in this video, the player-character is covering the same distance through a hallway, but at progressively faster speeds. Movement types shown and start-to-finish-times:

1) Max Walking speed, ~4.5 seconds
2) Max forward Running speed, ~3 seconds
3) Max Strafe-running speed, ~2 seconds

'Strafe-running' is using a simultaneous combination of Run-forward plus Strafe-sideways (in this case, strafing right). This moves the player character at an odd angle, but at a speed that's faster than normal forward-running speed.

Running speeds are particularly useful for dodging projectiles, 'jumping'/crossing small gaps or pits, and for completing time-critical objectives.

ABOUT 'RUNNING' IN DOOM 64

In all Classic Doom games, the player character can walk or run. In the original N64 game, the default Run button (named 'Speed') was the left-most of the 4 yellow 'C' buttons on the right half of the N64 controller.

All Doom 64 games or modern ports allow controller buttons or keyboard keys to be assigned/re-assigned to different functions. 'Run' or other functions can be checked or (re)assigned by first opening the game's Main menu, then:

In N64 Doom 64: Options - Control Pad - Speed
In the 2020 Doom 64 ports: Options - Input - Bindings - Speed
In Doom64 EX: Options - Controls - Bindings - Run

NOTE: Some of the Doom 64 ports or conversions above also have a separate 'Autorun' (automatic, continuous run) function. In such games, if Autorun is already On at any given time, then activating Run/Speed at the same time will actually slow you down to walking speed.

Note that the original N64 game will not preserve changes to controller layout (or any other user-configurable settings) once the N64 is reset or powered down.

Timestamps:

0:00 - Start
0:03 - Max Walking speed
0:10 - Max forward Running speed
0:17 - Max Strafe-running speed

This video is part of the ClassicDOOM 'Doom 64 solutions' playlist:
https://www.youtube.com/playlist?list=PL00C75BEE256ABA71

See also the 'Doom 64 Achievements / Trophies' playlist:
https://www.youtube.com/playlist?list=PL80Nji_WEjozUBP6YHmQJ5O6I2hPRm-lK

#doom64 #doom64ex #classicdoom #n64doom







Tags:
Doom 64
Doom64
Doom
N64
Nintendo 64
Nintendo64
Staging Area
level 01
map 01
level 1
map 1
speed
speeds
moving
movement
fast
faster
fastest
walk
walking
run
running
strafe
strafing
strafe run
strafe running
strafe-run
strafe-running
straferun
straferunning
auto run
auto-run
autorun
demo
video
hd
classicdoom
classic doom
doom classic
#classicdoom
Doom (Video Game)
Doom 64 (Video Game)
how to run



Other Statistics

Doom 64 Statistics For Classic DOOM

There are 704,135 views in 121 videos for Doom 64. About 2 hours worth of Doom 64 videos were uploaded to his channel, roughly 16.89% of the content that Classic DOOM has uploaded to YouTube.