DOOM II: 1Monster (UV Playthrough) [PC] - MAP17: Zumma

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Doom II: Hell on Earth
Category:
Let's Play
Duration: 17:58
996 views
13


You want excitement? Well it's probably not going to be found in this place. It was dreadfully boring to play all the way through this map, so much so that I deliberately waited several days between recording MAP16 and getting around to doing this one.

Doom II wasn't meant to be this way!

Much like MAP13, it's a waste of brilliant architecture because it's needlessly overpopulated. I'm not saying that all the maps in this should have looked like shit or taken around 45 seconds to run through (because that would just be moronic), but for the sheer size of this location, did it really have to be a map stuffed with 370 of these irritating fuckfaces?

Progressing through this is just a slow, mind-numbing pain in the ass, filled with almost nothing to do but exploit the Chaingun's initial firing accuracy glitch in order to get through it efficiently. Is it difficult? Not really, not if you take it sensibly. Maybe a bit tricky to avoid a pelting in some places (such is the nature of Hitscanner congregations), but it's not explicitly hard to survive.

Is it fun? Erm, no, and that's the problem. It's just too big to be enjoyable all the way. It starts off well (like most maps), but the tedium really sets in after slaughtering the first 100 Chaingunners, especially when they suddenly start teleporting in en masse. And even by that point, you're only just over a quarter of the way through this tiresome gauntlet.

A shame, because that last area could have been put to much better use in a conventional project. Oh well.




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2012-02-01DOOM II: Icarus: Alien Vanguard (UV Playthrough) [PC] - MAP03: Quarry
2012-01-31DOOM II: Icarus: Alien Vanguard (UV Playthrough) [PC] - MAP02: Shuttle Bay
2012-01-30DOOM II: Icarus: Alien Vanguard (UV Playthrough) [PC] - MAP01: Shuttlecraft
2012-01-25DOOM II: 1Monster (UV Playthrough) [PC] - MAP24 - The One God
2012-01-23DOOM II: 1Monster (UV Playthrough) [PC] - MAP23: Musical Bar-B-Que
2012-01-20DOOM II: 1Monster (UV Playthrough) [PC] - MAP22: Triad Of The Minds
2012-01-19DOOM II: 1Monster (UV Playthrough) [PC] - MAP21: Cyberswat
2012-01-17DOOM II: 1Monster (UV Playthrough) [PC] - MAP20: Bony Encounter
2012-01-16DOOM II: 1Monster (UV Playthrough) [PC] - MAP19: Cacophony
2012-01-15DOOM II: 1Monster (UV Playthrough) [PC] - MAP18: Knightmire
2012-01-12DOOM II: 1Monster (UV Playthrough) [PC] - MAP17: Zumma
2012-01-10DOOM II: 1Monster (UV Playthrough) [PC] - MAP16: Mancublood
2012-01-09DOOM II: 1Monster (UV Playthrough) [PC] - MAP31: Castle Dorkenstein
2012-01-08DOOM II: 1Monster (UV Playthrough) [PC] - MAP15: Spookhouse
2012-01-07DOOM II: 1Monster (UV Playthrough) [PC] - MAP14: The Crucified Factory
2012-01-06DOOM II: 1Monster (UV Playthrough) [PC] - MAP13: Workin' On The Chaingang
2011-12-22DOOM II: 1Monster (UV Playthrough) [PC] - MAP12: Baron Citadel
2011-12-21DOOM II: 1Monster (UV Playthrough) [PC] - MAP11: Mausoleum
2011-12-20DOOM II: 1Monster (UV Playthrough) [PC] - MAP10: Un-named 118
2011-12-19DOOM II: 1Monster (UV Playthrough) [PC] - MAP09: Chamber Of Souls
2011-12-18DOOM II: 1Monster (UV Playthrough) [PC] - MAP08: Buckshot Waltz



Tags:
Doom
II
1Monster
One
Monster
PWAD
MegaWAD
Ultra
Violence
UV
Ultraviolence
Playthrough
PlayThrough
MAP17
Zumma



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