Doom II Hell on Earth - Map 14: The Inmost Dens (UVMax 3:18)

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Published on ● Video Link: https://www.youtube.com/watch?v=T-VtrAgNz_c



Duration: 3:30
18 views
1


Source Port: GzDoom
UVMax, Pistol Start, No Saves
SoundFont Combo by @GoranObal
Executable file of the SoundFont Cover:
https://drive.google.com/file/d/1Vioa9EQDzXMQRJdrG5XgjhEEIBOYdsgc/view?usp=share_link
Song Name: The Dave D. Taylor Blues
Difficulty: 3
Design: 3.5

Forgettable map that feels like it was made for deathmatch... or like it was someone's first map. The small area behind the torch with the box of rockets should be tagged as a secret. Also the room behind the starting point with the rocket launcher is just confusing and stupid. I don't understand the function of that room at all. Why is there a crusher in that ceiling. Why is the crusher button activated much further into the map. Why is it even accessible at that point. The gimmick of the map with the lifts in the corners of the rooms is stupid too. I don't get it. They just give you access to non-useful areas and force a bunch of time waiting to go up lifts. Also the fact that some doors open by passing over a linedef and others are opened with interaction but they look the same? This feels way too easy to be a map 14, it only takes a while to beat the first time because its confusing. I am probably being too harsh, I just never liked it growing up.







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