Doom II Hell on Earth - Map 18: The Courtyard (UVMax 3:49)
Source Port: GzDoom
UVMax, Pistol Start, No Saves
SoundFont Combo by @GoranObal
Executable file of the SoundFont Cover:
https://drive.google.com/file/d/1Vioa9EQDzXMQRJdrG5XgjhEEIBOYdsgc/view?usp=share_link
Song Name: Waiting for Romero to Play
Difficulty: 4
Design: 4
This took about 50 attempts to get under 4 minutes, and almost every failed run ended in the same place. In the room with the plasma gun, you really want to clear the room with a few rockets before your invuln runs out. Getting there in time while still clearing the cacos in the cross shaped room is easy enough, but autoswitch is what killed me every single time. Picking up and fumbling with the plasma rifle until you switch back to the rocket launcher wastes so much time and means I have to overcompensate how much invuln I need when entering that room just to account for that. The rest of the map is easy because of the abundance of resources, but several great runs also got screwed over because a single enemy would wander into somewhere stupid at the very end.
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