Doom II Hell on Earth - Map 29: The Living End (UVMax 6:11)

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Published on ● Video Link: https://www.youtube.com/watch?v=AxV2sIOJYJ0



Duration: 6:25
100 views
3


Source Port: GzDoom
UVMax, Pistol Start, No Saves
SoundFont Combo by @GoranObal
Executable file of the SoundFont Cover:
https://drive.google.com/file/d/1Vioa9EQDzXMQRJdrG5XgjhEEIBOYdsgc/view?usp=share_link
ZDoom Hud addon: https://forum.zdoom.org/viewtopic.php?t=60356
Map Author: John Romero
Song Name: Shawn's Got the Shotgun (Bobby Prince)
Difficulty: 4
Design: 3.5

I don't really like playing this map, which is why I didn't bother with getting a better time, but I do think it is a very appropriate penultimate map. I think it's interesting to present such a challenge while removing the players 3 go-to tools from the previous maps, with no rocket launcher or BFG, and the SSG only appearing far into the map. Playing the map linearly feels straightforward and adventurous, with reasonable challenges at each stop. grabbing the Plasma as fast as possible speeds up the process, but doesnt completely trivialize most fights. Cacodemons will usually follow the player to the cyberdemon platform if kept alive, so you can skip killing them until the end if you want, but I got unlucky and the one I kept alive showed up late and killed my time.







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