DOOM II: The Master Levels (UV Playthrough) [PC] - MAP21: Bad Dream
What sort of Secret Level is this?!
It's a bit disappointing to say the least, and is only really any fun for the novelty value of seeing so many Cyberdemons.
Other than that, it's a bit crap really. Dodge the rockets, get the keys, win.
Because GZDoom has some 'semi-stupid' feature that enables enemies that are spawned stuck inside walls to run free before setting them as solid (it's very useful when such things are accidents, but breaks deliberate uses such as here*), the Spider Mastermind by the door gets a few shots off and walks around a bit before exploding. No big deal really, but it wasn't supposed to do that.
Stole the endtext from PSX Final Doom. It works.
And so that wraps up The Master Levels. If you enjoyed watching, good. If not, chances are you're not reading this anyway, so I have nothing to say to you.
Well, that's that. What next? Some PWAD or other. A short one too.
(*I guess the obvious answer is "don't use crappy pseudo-features as a major level mechanic", and I have to agree with that sentiment. Just because you can do something weird and exploitative when making a map doesn't necessarily mean that you should; standard blocklines work so well for this sort of thing, you know?)
Other Videos By BaronOfStuff
Other Statistics
Doom II: Hell on Earth Statistics For BaronOfStuff
There are 201,602 views in 342 videos for Doom II: Hell on Earth. Roughly a days worth of Doom II: Hell on Earth videos were uploaded to his channel, roughly 27.50% of the content that BaronOfStuff has uploaded to YouTube.